
local function SkipRound( ply )
	if ( IsValid( ply ) && !ply:IsSuperAdmin() ) then return end
	GAMEMODE:SetRoundTimer( 0 )
end
concommand.Add( "inc_skipround", SkipRound )

local function SetRoundTime( ply, _, args )
	if ( IsValid( ply ) && !ply:IsSuperAdmin() ) then return end
	local t = tonumber( args[ 1 ] or "" )
	if ( !t ) then return end
	GAMEMODE:SetRoundTimer( t )
end
concommand.Add( "inc_setroundtime", SetRoundTime )

